﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class singletonDemo
{

    private static singletonDemo instance;
    public static singletonDemo Instance
    {
        get
        {
            if (instance == null)
            {
                instance = new singletonDemo();
            }
            return instance;
        }
    }
    public string player = "Tara";
    
}
